DOCSIS 1.1 – Where Gaming And Quality Of Service (QOS) Intersect (2003)

By Kenneth Gould, Time Warner Cable

Broadband on-line gaming is poised to be a key usage demand for residential highspeed data customers. With the recent releases of hugely multiplayer games such as Ultima Online and the availability of network enabled gaming consoles such as the Microsoft Xbox and Playstation 2, there are increasing opportunities for MSOs to cater to (and profit from) the demands of the broadband gamer.

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