Streaming Over HFCóMPEG-2 or IP or Both? (2000)

By Mukta L. Kar and Bill Kostka, Cable Television Laboratories, Inc., Majid Chelehmal, Terayon Communication Systems, and Munsi Haque, Philips Semiconductor

With the rapid progress in science and technology, more and more applications involving audio and video streams are emerging. The MPEG-2 compression standard, coupled with advances in digital modulation, has already made an impact in the broadcast industry by increasing the number of channels and viewing quality. However, consumers have limited choice―purchasing or renting CDs and DVDs from a limited stock or selecting from limited movie and music offerings. Digital technology has advanced in a number of fronts, including the transport of data over public or private networks. High- speed data can be transported in a variety of ways―unicast, multicast, or even broadcast using various transport protocols. Digital information, such as audio, video, text, graphics, etc., differs only in the size of data. For example, digitized video is much larger than digitized audio. Advances in fiber technology have increased the capacity of both public and private networks to the point that audio and video streaming is becoming a reality. CableLabs, and other research institutes, have found that there are a few obstacles to overcome before broadcast-quality video streaming is possible over public networks. When those issues are resolved, electronic search engines will be able to find the desired content in archives located anywhere in the world. Consumers will be able to enjoy their content choices with a click of a button. One major issue is the transport mechanism (protocol) for real-time, uninterrupted flow of digital audio, video, graphics, etc. MPEG-2 transport protocol and IP-based Real-time Transport Protocol (RTP) are currently the two leading protocols used for the delivery of digital content in real-time. This paper will analyze these two protocols in detail, and will present comparative studies for streaming technology. This technology is not mature; e.g., streaming in IP networks is implemented as part of transmission application layer protocols, where the unreliable user datagram protocol (UDP) is used mostly at the transport layer. To alleviate packet loss, RTP with quality-of-service (QOS) routing is considered for improved services in IP networks.
Issues and obstacles for streaming audio- visual content, particularly over the public networks, will be addressed in this paper. Research activities addressing some of the problems also will be discussed. Finally, content streaming based on MPEG-4, the recently completed multimedia standard, also will be discussed.

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